PM3.6 - Donkey Kong - Common Subroutine 0x9019e098

  1. PreviousInterruptAddRequirement((LongtermAccessInt(MeteorCancelWindow) LessThanOrEqual scalar(0)))
  2. PreviousInterruptAddRequirement((InternalConstantInt(FramesSinceJump) GreaterThanOrEqual InternalConstantInt (0x5a0d)))
  3. Return
  4. if (BoolIsTrue LongtermAccessBool (0x7a))
    1. SetColorOfFlashEffectOverlay { transition_time: 8, red: 96, green: 0, blue: 160, alpha: 96 }
  5. else
    1. SetColorOfFlashEffectOverlay { transition_time: 8, red: 160, green: 96, blue: 0, alpha: 96 }
  6. Return